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Photogrammetry - Brick Wall

Quick photogrammetry material I had laying around from a photo-session a couple of weeks ago. Pretty quick and decent process once you've taken the pictures. Can easily add more variation with the flood fill nodes and mask out the bricks for various ideas in the future. The base color texture didn't come out of Zephyr as the most crispiest of quality. But overall a pretty good depth out of the high poly mesh generated!

Substance Designer Material

Substance Designer Material

Close Up

Close Up

Base Color, Normal Map, Roughness, Ambient Occlusion

Base Color, Normal Map, Roughness, Ambient Occlusion

Graph Node Network

Graph Node Network

Photogrammetry In 3DF Zephyr

Photogrammetry In 3DF Zephyr

High Poly Mesh In 3DF Zephyr

High Poly Mesh In 3DF Zephyr

Material Animation

Material Animation