The Samaritan is an oversized, 22 mm four-round revolver found in Guillermo del Toro's Hellboy films.
It started out as a subdivision modeling exercise while diving into 3DSMax.
And now much later I picked it up and finalized it in Maya and used it as further exercise in using Substance Painter.
Much learned throughout the process and would probably approach it differently today.
Specially hard to nail was the overall polish of the gun which seems to be a sort of gun-bluing type of finish in the movie with really exposed and exaggerated edges.
So the chemical bluing is basically a non-metal while the exposed worn metal is conductive. Not sure if this is physically correct but it got me close to the look I wanted.
2k textures, iRay renders and some realtime OpenGL shots.