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SNOW The Game - Various Assets

Various environment assets, props and player cosmetics that I made for "SNOW" a Poppermost Productions AB Game. This was 2014-2017 so PBR pipelines and tools were just rolling out, and we did things very oldschool and by hand back then. I mostly modeled the high- and lowpoly meshes in Maya or sculpted some in ZBrush, and then baked it down to textures in either xNormal or Knald(oldschool style before Substance got big). Afterwards I added most of the smaller normal details in Photoshop.
I made a lot of preset patterns and custom brushes for stuff like leather, mesh fabric, shoelaces and sewing stitches.
Color-variations are then made in the shader with a custom mask in the diffuse alpha for easy color-changing in the game.
https://store.steampowered.com/app/244930/SNOW__The_Ultimate_Edition/

Snowracer

Snowracer

Snowracer

Snowracer

Quack quack rubber duck

Quack quack rubber duck

Roadie case with cable

Roadie case with cable

Roadie case with cable

Roadie case with cable

Roadie case, Highpoly

Roadie case, Highpoly